Well, to be honest, I've been throwing around this idea for a while. If I should implement it, how I should implement it, and a bunch of other questions. I've even tried to implement it more than a couple times, but well...it would sound pompous if I said that it had 'varying degrees of success'. Because, it didn't last very long, and I really didn't tell anyone about it. What I am talking about of course, *and from this point on you can merely go to whatever web page you deem eternally entertaining* is discussions about video games.
I know, I know, it sounds kiddy, or something that anybody that with...wait...thinking about it, I don't have a very high sense of maturity, but that's beyond the point. The bottom line is that I've at least been giving it more and more thought. As I read about how large the video game industry is becoming, and the size pay-checks they're cutting, the possibility of turning an activity usually regulated to 'down-time' into a 'full-time' one seems more possible. I think I read that the average higher-up writer at a decent video game magazine (PLAY, EGM, and so on) can easily make 80 to 90 thousand in a year. More or less, off the bat. Now granted, I'm going to have to double check on such things, but I've already developed a startling philosophy that makes it all the more encouraging. When you consider that I'd be getting most of the games that usually burn holes the size of the Hale-Bopp comet in my wallet for free, and thinking that I wouldn't fall for one of those insatiable money pits called a wife, children, or a high-maintenance pet, I'd basically live like a king.
That being said, I'm going to actually attempt to post some reviews in here, maybe some personal essays on the topic. I'd start one right now, but I'm a bit buzzed, and I'm not really sure where such would go. But, that aside, look for something soon.
Sunday, January 20, 2008
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